- Aug 7, 2006
- 1,162
- 0
FruDaddy said:This is the same bike that will run 90 isn't it? Gear down that bike so it will accelerate out of the corners. Then learn to seat bounce it. The previous owner was probably just faster in the corners.
CaptainObvious said:Slipping the clutch out of a turn is REQUIRED on a 125. Especially if there is a jump after the turn.
Now I see your problem, you said the other guy was taking the turn in 3rd and grabbing 4th coming out of it, you are only in second. Until you can take that turn in third (with enough speed to need 4th immediately after), don't worry about the jump, you'll only risk a lot of pain. Turns are more important than jumping anyway.kawicam250 said:i have been trying to do that. i enter the turn in 2nd, and i slip it to get it up in the RPMs, then switch to 3rd. its just i need some tips on how to enter and exit flat rutted turns. :nod: :bang:
FruDaddy said:Now I see your problem, you said the other guy was taking the turn in 3rd and grabbing 4th coming out of it, you are only in second. Until you can take that turn in third (with enough speed to need 4th immediately after), don't worry about the jump, you'll only risk a lot of pain. Turns are more important than jumping anyway.
kawicam250 said:in that case, im going to need to know how to rut-ride really well :) :ride: .
HajiWasAPunk said:This is exactly why everyone says the races are won in the corners. Assuming you've got the stomach for MX, most everyone will learn to jump 40-50 feet or more, but having the skill to hit jumps out of the turns is a whole different deal.
I agree with FruDaddy though, until you can take the turn in 3rd, why even bother? Whatever gear he's hittin' in on your 250F you know you're gonna need on the 125. Save yourself the whiplash and whip the turn first!
KX250Dad said:I just posted my leg piece in the colar bone and hip bone in the neck in Nikki's colar bone forum so obviously I don't ride well... probably an age thing (know what you gotta do, by the time the body reacts the damage is done).
"rut riding" thanks, that's a new one to me... is a must for competitive growth, much less the jump in question. fru and the others are right... the speed outta the turn has to be there, be sure and I mean sure your not loosing hook-up (the right weight in the right palce), you've got to go in hotter than the 4f's and accelerate to keep the front up. They have the advantage, they can come in slower but they have the torque on bottom to roll out hard... not your case. RRR's gotta be up, just don't overrev...
Practice will take care of it... might want to try some ax stuff, tight/turn/jump get good their and turns will fall in place outdoor mx. Good luck... ps., bore to a 144... now your closer to equal to those 250F's and chances are they'll be posting here to catch you.
High Lord Gomer said:Kawicam250...riding some in the woods will help you do better at ruts. On the track if you don't hold a rut, it's no big deal, you're just slower. In the woods, if you don't hold the rut, you'll hit a tree. Woods riding will demand that you be more precise and that will help your track riding.
rjl250 said:Try looking farther through the turns. It seems simple but makes an enormous difference in both dirt and street riding. Once you're in the rut it seems to help you stay in it so you can give it more gas without worrying about popping out. Try it next time you hit the track. I guarantee you'll see a difference.
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